Miller’s HB 1608 advances out of committee, paving way for Indiana to become leader in esports
House Bill 1608, authored by State Rep. Kyle Miller (D -Fort Wayne), passed out of the Commerce, Small Business and Economic Development Committee today, a significant step towards establishing Indiana's position in the growing esports industry.
"Esports is not just about video games, it's about economic growth. Esports is a billion-dollar industry, and Indiana is in a prime position to capitalize on the rapid growth we're seeing in surrounding states," Miller said. "From hosting major tournaments to attracting new businesses and jobs, the esports industry will increase economic development throughout the Hoosier state.”
The economic impact of esports is already being felt in Indiana. Large-scale events, such as the NBA 2K League competitions held in Indianapolis and tournaments at South Bend's Bendix Arena, have brought thousands of visitors, generating revenue for local businesses, hotels and restaurants. Expanding Indiana's role in esports could further strengthen the state's hospitality and tourism industries while encouraging investment in technology infrastructure.
Several Indiana universities, including Ball State University, Purdue University, Butler University, and Indiana State University, have integrated esports into their campuses. Indiana State University just unveiled its esports arena, bringing the university up to date with surrounding schools.
"As other states compete for esports-related business and tourism, Indiana must take proactive steps to ensure that we remain ahead surrounding states," Miller said.
HB 1608 moves to the full House for further consideration.